2010
A perfection of my 360 degree gravity engine and gameplay. A casual, fresh and fun platformer. Walk upside down, jump from one object to another. Objects start moving, rotating, and several other hazards are thrown your way to provide an exciting challenge. The game includes 5 worlds with each 7 levels to play.
They Need To Be Fed was made for the YoYoGames “design a handheld game” competition. Update: And won first prize!
Joystick: They Need To Be Fed coming to PSP
YoYoGames blog: Competition 5 winners
Rating: 




Credits: Jake Almond (music, sound design)
2010
A surreal platformer adventure with a theme that’s integrated into the gameplay. The game is fairly short.
Rating: 


Credits: Jake Almond (music)
2007
The universe has been frozen, and you’re on an adventure together with King Mubbly to free others and fight the Frozzd. Run around on differently shaped planets while strategically attacking and defending with your little army. The game has a total of 12 large levels with each a unique enemy type.
Frozzd was designed for YoYoGames’ Winter Competition and won first prize!
“If only every freeware game had this level of professional polish, then maybe there would be much fewer wars and absolutely no terrorists.” – PC Zone UK
Interview with indie games blog
Play This Thing article “better than Super Mario Galaxy”
YoYoGames blog: Winter Competition results
Rating: 




Credits: Kevin MacLeod (music)